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5 of the Weirdest Reactions Video Game Companies Had to Their Terrible Games

The world of video games is like any other medium — for every masterful art of brilliance is something straight-up fished out of the garbage. And while most of the time, these games are quietly swept under the carpet, they occasionally draw some pretty interesting reactions from the people responsible. Here are five of the best (and weirdest) reactions to bad games.

Drunkenly create the weirdest, hardest game in history, then pretend the creator died!

bad games takeshi
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If you somehow managed to avoid this bizarre monstrosity of 1986, consider yourself blessed. Japanese TV personality Takeshi Kitano, according to legend, drunkenly threw together tasks nobody would ever want to conflate with gaming, like sitting and staring for an hour just to get past a level, to create Takeshi’s Challenge. According to Ohta Books’ Family Computer 1983-1994, after the publisher was inundated with angry phone calls over the near-impossible game, they simply took to telling people that the person responsible had passed away. Weekend at Takeshi’s, anyone?

Change its name, then pretend everyone loved it!

bad games raven
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When Raven’s Cry dropped last year in all its “YARRR SHIVER ME TIMBERS” glory, it was universally panned as one of the worst games of the year, if not all time. Its developer had the audacity to rerelease it later that year as Curse of Raven’s Cry, and the revisionist history didn’t even end there. In January, PC Invasion reported that the game had been pulled from Steam amidst allegations of sock puppet accounts posting fake glowing reviews, bumping it up to a whopping 76% before catching the axe. My question is, if your game is already a brutal garbage fire, why in hell would you tempt fate and put “curse” right there in the title?!

Use the game itself to point out how bad it is!

bad games postal
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WE’RE GETTIN’ META, Y’ALL. Leave it to a franchise that was once inspired an Uwe Boll cinematic monstrosity to land a spot on this list. Postal III, much like its predecessors, was, uh, not a thing that was good. Nevertheless, it tried to do some preventative maintenance by openly acknowledging the glitches in the game, like an awful escort mission in which your cohort would up and vanish if you got too far. How fitting it is that the final words of the game are “I REGRET NOTHING”? Hey, man, if you’re making a game whose script sounds like it was culled from a Hot Topic shirt, you should probably regret something.

Thank critics for tearing apart the latest installment in a franchise you created!

bad games larry
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Sierra’s Leisure Suit Larry franchise was once the epitome of adult gaming, back in the way way back when it was still taboo to talk about boobs ‘n’ butts in a digital arena. In March 2009, the franchise was relaunched with the abysmal Leisure Suit Larry: Box Office Bust, sadly a shell of what the series once was. So bad was this game that Larry’s own creator, Al Lowe, posted a blog collecting the awful reviews and thanking them for keeping him away from this heap of trash. They just don’t make fart jokes like they used to, amirite?

Bury them in the desert!

bad games et
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The legend of E.T. the Extra-Terrestrial for the Atari 2600 has inspired a full-length documentary, if you want to know just how bad it was. In development a mere five weeks so it could be released at the same time as the film, millions of cartridges went unsold and then, according to the myth, taken out to a New Mexico desert and buried like the nerdiest episode of Breaking Bad. In 2014, the myth was confirmed when cartridges were dug up. E.T. still looked like a stretched out California Raisin.

How would you erase the stink that came with some of these clunkers? Let me know on Twitter!

Contributor: 
Tyler Davidson
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